Interactive Computing in Outdoor Recreation.


Understanding and creating interactive computing which enhances, enables and encourages outdoor recreation.   Consider the woman shown taking a selfie in the image above.  Is her use of technology a distraction or is it enhancing the experience?


Building a process for building devices that stay background until they are needed.  With Dan Olsen, Kevin Seppi, Paul Roper and Kelly Flanagan.

A study of head mounted displays in deaf education.  With Jeannette Lawler, Eric Hintz, Fred Mangrubang and Nate Bench.  The technology designed in this project is at the core of startup called Signglasses which aims to improve deaf education at colleges and universities.